Jul 21, 2019  
2018-2019 SDSM&T Academic Catalog 
    
2018-2019 SDSM&T Academic Catalog

eSports (Electronic Sports) Certificate


Contact Information
Dr. John R. Dreyer
Political Science
Classroom Building, Office 322
John.Dreyer@sdsmt.edu

Program Information

The eSports certificate is designed to deepen knowledge of on-line gaming, simulation and the recent and highly competitive world of professional gaming.  The certificate program is designed to provide STEM students with competencies and skill-sets associated with eSports, including computer programming, art and graphics, human factors, and skills in leadership and teaming. The overarching goal of the certificate program is to encourage STEM graduates to develop the workplace skills generated from a deeper understanding of the elements of eSport activities.

The eSports certificate supports the development of professional attributes, such as emotional intelligence, teaming, and communication.  The goal of this certificate is to develop co-curricular activities, social events, and competitions to support the development of such attributes. This certificate is intended to align with a student’s degree program and extra-curricular activities in order to cultivate professional attributes through the study and practice of eSports.  Leadership, teamwork, and an increasingly online work environment are all qualities that the student will address in completing their eSports coursework.

Program Requirements


Students must successfully complete a minimum of 12 credit hours, including HUM 376, with a grade of C or better to earn the eSports Certificate.  HUM 376 is required of all students.

Overview Course: Required of all students


Computer Programming:


Students must complete at least 2 credit hours from the following:

Social Sciences:


Students must complete 3 credit hours from the following:

Human Factors:


Students must complete 3 credit hours from the following:

Art and Graphics:


Students must complete at least 2 credits from the following: